


īetween dungeons, the player can obtain a limited number of mutations, upgrades which grant unique bonuses to the Prisoner's capabilities that last until the player dies. Collecting Blueprints allows for more weapons and items to be purchased from shops. Blueprints can also be collected from inside dungeons, which must also be taken out of the dungeon to be collected. These Cells must be spent at the end of a dungeon section if the player dies before then, they lose all collected Cells.
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As they explore a series of dungeon levels and fight the creatures within, the player can collect Cells from defeated enemies, which can be used to purchase permanent items such as potions that restore hit points or additional weapons that may be randomly obtained during a playthrough. The game's combat is comparable to the Souls series, with difficult enemies possessing certain behaviors the player can learn, and where frequent player-character death is a fundamental part of the game. When falling from a height, the Prisoner also slam into the ground, allowing them to hit enemies and stun them, or allow the Prisoner to fall from heights without getting stunned themselves. Dodging into an enemy's space allows the Prisoner to move through them and attack from behind. The Prisoner can also dodge across the ground to avoid the attacks of enemies, or jump over the attacks. The Prisoner can move across the ground to engage in melee combat, or can use ranged weapons and traps to harm enemies from a distance. Weapons primarily include swords, bows, shields, and placeable traps that harm enemies that come near them. When the player dies, they lose all weapons and upgrades obtained in a playthrough, excluding a few permanent items. The Prisoner explores a fictional island infested with mutated monsters, which must be transversed so the Prisoner can kill the island’s King. The player controls the Prisoner, an amorphous creature that can possess human corpses. By March 2021, the game had sold 6 million copies.Ī GIF of the Prisoner using the jump and dodge mechanics to get behind a charging enemy.ĭead Cells is a 2D side-scrolling "roguevania", a combination of procedurally-generated roguelike games and action-exploration-based Metroidvania games. The game received positive reviews from critics, who praised its combat style and level design, with specific praise being directed towards the randomized levels and weapons. After release, Motion Twin supported the game with several updates and expansions. The game was released in early access on Steam to gain feedback from potential players.


Inspirations for the game included Team Fortress 2, The Binding of Isaac, and the Souls series. Production of Dead Cells began after Motion Twin planned development for a follow-up to their previous browser game Die2Nite, with Dead Cells acting as concept of their previous title focusing around constant combat. Dead Cells uses a permadeath system, causing the player to lose all Cells, items, and other currencies each time the player dies. At times, the player gains "Cells", an in-game currency that can be used to purchase permanent upgrades or unlock items. The player gains weapons, treasure and other tools through exploration of the procedurally-generated levels, using them to fight various mutated creatures. As the Prisoner, the player must fight their way out of a diseased island in order to slay the island's King. In the game, the player takes the role of an amorphous creature called the Prisoner.
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A mobile port for iOS was released on Augand an Android port was released on June 3, 2020. The game was released for Linux, macOS, Microsoft Windows, Nintendo Switch, PlayStation 4, and Xbox One on August 7, 2018. Linux, macOS, PlayStation 4, Nintendo Switch, Windows, Xbox Oneĭead Cells is a 2018 roguelike video game developed and published by Motion Twin.
